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DevLog:

Jul 30, 2025
1 min read

Tinkered with the on screen narration text display box. Fixed a problem with mouse cursor interaction with the on screen narration text display box. Even though you can't see it here, in the displayed immage, this Female Knight, has successfully tested, and proven, that the issue is in fact resolved, by testing to see how deep the water is. Even though the depth of the water is in fact very deep, that doesnt have anything to do with the narration text display box, or, the knights ability to walk, on very deep water. Regardless, The water is deep, and the box now works as intended! YAY!

 
 
 

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